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NPC Generator

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Advanced [show]


Artin Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with green socks and a vest with buckled shoes. She has shaved her head bald. She has gray eyes and a brown hat with a green feather.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses divination through singing.

History: Artin was born the youngest of three triplets. Her first spouse was a Barber, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and she has a crush on the local barber

Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Family, Has a crush. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Artin Trueblood, Female Dwarf Adept 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 14 (+2)4 (-3)
Skills Persuasion -1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs


Lone Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a colorful flower in her orange fur. She is very pretty but has cold, dead eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a necromancer, Lone was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Lone grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lone. She ran away from her former home and has been making her living as a Barrister for the past few years.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new barrister responsibilities is difficult

Ideals: Impeccable. Bonds: Attractive, Criminal record, Mentor, Job. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Lone Mirror, Female Tabaxi Cleric 1
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)12 (+1) 10 (+0)11 (+0)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp. Golden pearl (130 gp).


Social Check DCs


Gerbo Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Spice Merchant uniform. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a small hat to cover his moderate length white hair. He has gleaming, smiling amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a forest tribe. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Sensitive. Bonds: Job, Nature, In love. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Gerbo Wildwander, Male Gnome Bard 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)11 (+0) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 30 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Shaena Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and wears a white vest and prefers black and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is smooth and relatively long. Her ears are large.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the south to a Ruler, Shaena learned a great deal about her father's area of expertise. A few years later when the west was not economically sound they moved to her current location. She has achieved small success as a Ruler.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Shaena Jamjar, Female Halfling Ranger 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)15 (+2) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp.


Social Check DCs

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