Ella Ridley, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 6'0". She is dressed in earthy colors with a grey and white handkerchief worn on her left side, and her gloved hand is found clutching a whip. She keeps her chestnut hair in a pixie cut. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: When she was but 8 years old her parents immigrated from the south. Through the years after Ella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Ella's mother didn't care for her much, and the feeling was mutual. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant, Adventurer. Occupation: Fisher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 5 (-3) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 110 gp. 1 Masterwork Musical instrument.
Gillyd Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. Her chestnut hair is braided into rings. She wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Gillyd isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She cannot resist a sob story and will often dote over anyone who has one.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now spends her time doing works of charity.
Motivation: A rival would like her out of the picture; and nothing but the best is good enough for her
Ideals: Impeccable, Philantrophist, Gifted. Bonds: Attractive, Criminal record. Occupation: Carpenter
Voice: Relaxed voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 300 sp.
Ethereal Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly lances and kukris. He has red fur. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Ethereal was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He helped his mother out around the business and became quite the natural. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a need for knowledge about a nearby landmark
Bonds: Attractive, Criminal record, Job, Poor, Adventurer. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 60 gp.
Shivering In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky pastel painted plate armor. His fur is brown, silky, and of moderate length. His skin is flawless and his yellow eyes scan people very quickly.
Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Immigrant, Enemies. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Half-Plate.
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