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NPC Generator

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Advanced [show]


Oriel Trollope, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her brown hair in a flapper bob. Her eyes are amber.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She has a minor phobia of water and hates getting wet.

History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has money and likes to spend it; and nothing but the best is good enough for her

Ideals: Entrepeneur, Impeccable. Flaws: Racist, Fearful. Bonds: Rich. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Oriel Trollope, Female Human Druid 2
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 210 gp. Jasper (70 gp). Silver pearl (50 gp). Pink pearl (50 gp).


Social Check DCs


Gurdis Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a grey and violet robe with the hood down. Her chestnut hair is lengthy. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to a criminal king-pin and mafia family Through the years after Gurdis was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Gurdis's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by goblins. Gurdis was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's attracted to the pc

Flaws: Antagonistic. Bonds: Enemies, Attractive, Criminal record, Has a crush. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Gurdis Trueblood, Female Dwarf Fighter 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Great Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown coat over a blue low-cut shirt, and a deerstalker hat upon his head, and a wedding ring on his left hand. His red fur is heavily combed to the left. His skin is flawless and his green eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Attractive, Nature. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Great Of Passion, Male Tabaxi Aristocrat 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)6 (-2) 6 (-2)10 (+0)
Skills Persuasion +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Ida Roscoe, Female Human [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of death on her torso. Her golden hair is kept up in a ponytail inside a small hat. Her gray eyes dart from person to person.

Personality: She is a Mason first and foremost. She believes firmly that knowledge should be universal. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mason arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She is untrained/undisciplined, which makes her dangerous.

Motivation: Several ex partners dislike her way of doing things and want revenge; and find a way to reverse the transformation of her sister

Flaws: Insane. Bonds: Job, Family, Rich, Enemies. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Ida Roscoe, Female Human Commoner 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 11 (+0)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 70 gp. Rock crystal (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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