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NPC Generator

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Advanced [show]


Tenena Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a penchant for wearing a ring with an oversized ruby on her left hand. She sports black long hair. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Tenena was born in the north. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tenena took refuge in the ruined castle and found the beat up longbow and armor she uses now. She then took over the family business and is one of the better Mason for hire.

Motivation: She loathes her own lifestyle; and she uses money and sex appeal to get what she needs

Ideals: Persistence. Flaws: Depressed. Bonds: Rich, Attractive, Nature, Job. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Tenena Dunben, Female Gnome Wizard 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 9 (-1)7 (-2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Nordak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. He wears his black hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.

History: Nordak hails from a village terrorized by goblins. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He's looking for his big break; and he feels threatened by others

Ideals: Disciplined, Philantrophist. Flaws: Fearful. Bonds: Enemies, Adventurer. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Nordak Steelfist, Male Dwarf Fighter 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 14 (+2)9 (-1) 11 (+0)6 (-2)
Skills Athletics -1, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Verna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'10" and wears professional attire. She keeps her long blonde hair kept up in a rat tail. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered east to less war torn lands. She left for the east, certain she would find work there.

Motivation: Regain custody of her daughter.

Flaws: Antagonistic, PTSD. Bonds: Attractive, Family, Immigrant. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Verna Kettlewhistle, Female Halfling Cleric 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 10 (+0)5 (-3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp.


Social Check DCs


Sybil Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a violet coat. She carries with her a set of ceremonial daggers on her belt, each one with a aquamarine on the hilt. She has styled her red hair well, parting it to the left. Her gray unseeing eyes seem to look past you.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She comes from a rich eastern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sybil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Ideals: Fighting, Passionate. Flaws: Disease. Bonds: Military, Rich. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Sybil Firahel, Female Half-Elf Fighter 2
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs

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