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NPC Generator

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Advanced [show]


Nalral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His black hair is still thick. This gray eyed westerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Job, Adventurer. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Nalral Graybeard, Male Dwarf Bard 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 18 (+4)10 (+0) 8 (-1)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Pelt Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'6", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his brown fur down. His blue eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Pelt was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and he seems to be bored by most things

Flaws: Impulsive, Shy, Mundane. Bonds: Attractive, Immigrant. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Pelt Running, Male Tabaxi Commoner 2
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 12 (+1)7 (-2)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp. Solid gold idol (500 gp). Silver comb with moonstones (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Olivia Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her broad hat is riddled with cuts and holes. Her eyes are amber and beady.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not trust anyone and sleeps with one eye open.

History: She was born in the east. Her parents enrolled her in a Warlock school at a young age so that she could practice her martial talents. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Olivia Elderberry, Female Halfling Warlock 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)9 (-1) 14 (+2)9 (-1)
Skills Religion +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Anselm Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time, marred by beers. He keeps his long white hair kept up in a rat tail. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of goblins once and for all.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 6 years later his spouse died after the birth of his son. Heartbroken, Anselm never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Money/treasure.

Flaws: Ugly, Cynical. Bonds: Enemies, Rich, In love. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Anselm Hill, Male Half-Elf Ranger 2
Medium (5'0") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)11 (+0) 9 (-1)9 (-1)
Skills Deception +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp. Golden yellow topaz (400 gp). Deep blue spinel (400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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