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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adrik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears just a grey suit. He is muscular with a powerful set of arms. His chestnut hair is long and unkept. This blue eyed northerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Fighting, Extrovert. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Adrik Glanhig, Male Dwarf Aristocrat 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 12 (+1)5 (-3)
Skills Performance -1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp.


Social Check DCs


Fallond Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His chestnut hair is styled in orderly dreadlocks. His hazel eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.

History: His father raised him in a mountain cabin. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Nature, Slave. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Fallond Aranore, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Jezebeth Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'11". She wears a black vest and prefers blue and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down, and her gloved hand is found clutching a scimitar. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: She has always had a great fascination with Half-Elven culture. She is a great chef.

History: She was always a brilliant, if unscrupulous mind. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world; and a strong sense of loyalty to half-elven people

Ideals: Gifted, Logical. Flaws: Ugly, Racist, Insane. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Jezebeth Mercy, Female Tiefling Druid 2
Medium (4'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 7 (-2)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 160 pp. Rose (50 gp). Rock crystal (50 gp). Rock crystal (50 gp).


Social Check DCs


Geoffrey Blythe, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears grey painted combat armor at almost all times. His hair is brown and very short. His eyes are hazel and beady.

Personality: He is mildly Human supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly, Racist. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Geoffrey Blythe, Male Human Aristocrat 2
Medium (6'5") Human, Chaotic Evil (CR 2)
Armor Class 7
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 8 (-1)7 (-2) 12 (+1)7 (-2)
Skills Arcana +0, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 200 sp.


Social Check DCs

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