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NPC Generator

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Advanced [show]


Geoffrey Quinton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His hair is long and auburn with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Geoffrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Gifted, Logical. Flaws: Ugly. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Quinton, Male Human Bard 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 6 (-2)14 (+2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Bolhild Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, she is not a threatening figure. Her hair, while still mostly white, has prominent grey streaks. Her face is scarred and worn.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She is the product a well kept family trust fund and as such has never really known need. She found a children's book about a Dwarf Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is greedy; and she is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Bolhild Dankil, Female Dwarf Bard 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 340 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Mara Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has styled her silver hair well, parting it to the left. Her green eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Mara embodies much of what other species detest in the Elves. She enjoys reading and quiet.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She dropped out of school to support her sick father, and resented it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the west; and her spouse's relatives view her with great suspicion

Ideals: Logical, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Family. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mara Ethanasath, Female Elf Barbarian 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)10 (+0) 9 (-1)10 (+0)
Skills History +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1 Chain shirt.


Social Check DCs


Ishte Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'5". She wears a custom-built plate barding that's adorned with black lining and desert motifs, and her gloved hand is found clutching a shortbow. Her brown hair is heavily combed to the left. She has black eyes and a black hat with a white feather.

Personality: She is happy with her job as a Junk Dealer. She turns her eye from what people do, preferring to live and let live. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has dedicated herself to building a better kind of golem.

Motivation: She has a rivalry with the Church that dominates her actions; and she desires power and/or immortality

Flaws: Shy, Disease. Bonds: Job, Adventurer, Religious. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Ishte Vice, Female Tiefling Bard 1
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 13 (+1)9 (-1)
Skills Nature +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 130 gp.


Social Check DCs

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