Blossom Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in earthy colors with a white and tan handkerchief worn on her right side. Her hair is greying and her face has many wrinkles. She wears an eyepatch.
Personality: She is fixated on the number 58. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a font of random trivia from the lore and stories she has discovered
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sailor arts, while her mother instructed her in etiquette, music and courtly manner. Blossom abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants her loneliness to end; and she is greedy
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Has a crush. Occupation: Sailor
Voice: Indian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 1 Breastplate.
Oppah Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear blue clothing when she does not wear armor. Her long silver hair is drawn into a two foot long braid. Her brown eyes dart from person to person.
Personality: She dislikes all the random violence that takes place in the east. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shoemaker arts, while her father instructed her in etiquette, music and courtly manner. Oppah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oppah decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Pacifist. Bonds: Criminal record, Rich, Nature. Occupation: Shoemaker
Voice: Posh accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Banded mail.
Mary Conway, Female Human [Permalink]
Personal [hide]
Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has a moderate pudge and is not very fit. Her black hair is drawn into a tight pony tail with a card scrunchie. She has gleaming, smiling gray eyes.
Personality: She is calm most of the time but flees social interaction. She can't help but pocket interesting objects she comes across
History: She was born at the edge of vast plains. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants a kiss; and an old rival family wants her found
Flaws: Shy. Bonds: Criminal record, Nature, Family, Has a crush. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 130 gp. 1 Banded mail.
Saphara Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has moderate length copper crest. She wears an eyepatch.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She served in the navy to pay for her family's outstanding loans. When Saphara reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
