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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tomph Asheton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She prefers to wear black pants and tee shirts. Beneath her clothing is a huge mess of scar tissue. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She will rave to anyone who will listen. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Tomph grew up listening to her father's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She now owns her own business.

Motivation: She's looking for her big break; and obtaining odd cultural tiefling artifacts is her passion

Flaws: Insane, Impulsive. Bonds: Slave, Adventurer, Job. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Tomph Asheton, Female Half-Orc Bard 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)6 (-2) 14 (+2)10 (+0)
Skills Investigation +0, Stealth +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Pikar Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears professional attire. He has a silver handlebar mustache and slicked back silver hair. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a brothel owner, Pikar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In the meantime he has taken over work as a Fletcher and occasionally as a mercenary.

Motivation: To protect his home.

Flaws: Shy. Bonds: Attractive, Guardian, Mentor. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Pikar Fastfoot, Male Halfling Wizard 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)12 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp. Coral (160 gp).


Social Check DCs


Patrick Dryden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He dresses in brown turtlenecks beneath a black coat with red slacks. He has a small bristly mustache and wavy black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. He has had some formal poetry training, and achieved minor success. He has achieved small success as a Mortician.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Entrepeneur, Artistic. Bonds: Attractive, Job, Religious. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Patrick Dryden, Male Human Commoner 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 10 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Gerard Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Banker uniform. His black hair is heavily combed to the left. His gray eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Professionalism, Entrepeneur. Bonds: Job, Military, Family. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Gerard Sydney, Male Human Monk 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)12 (+1) 8 (-1)10 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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