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NPC Generator

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Advanced [show]


William Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of death on his torso. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is silver and very short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Mason like his mother before him.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Joker, Athletic. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Mason

Voice: Squeaky

Attributes [hide]

William Solvenstein, Male Half-Elf Paladin 2
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 6 (-2)10 (+0)
Skills Animal Handling +0, Religion +3
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp.


Social Check DCs


Glim Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. His brown hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: Glim wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Glim was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Hunter.

Motivation: To be a Knight again.

Ideals: Disciplined. Bonds: Attractive, Religious, Job. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Glim Dunben, Male Gnome Warrior 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp. 1 Tanglefoot bags.


Social Check DCs


Thea Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'0". She wears red leather gloves, a red jacket, and tight pants, and her gloved hand is found clutching a bow. She sports a flattop hair cut. Her ears are large.

Personality: She speaks before she thinks and is too direct. She does not trust anyone and sleeps with one eye open.

History: A powerful necromancer made her what she is. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world.

Ideals: Gifted. Flaws: Ugly, Impulsive, Insomniac. Bonds: Mentor. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Thea Deephollow, Female Halfling Bard 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: Just what you see.


Social Check DCs


Bucklal Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely red suit with black socks and a vest with buckled shoes. He carries with him a set of tridents on his belt, each one with a jet on the hilt. He keeps his auburn hair in a flapper bob. His gray eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Bucklal embodies much of what other species detest in the Halflings. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small forest village. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bucklal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Fearful, Racist. Bonds: Nature. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Bucklal Jamjar, Male Halfling Expert 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)4 (-3) 6 (-2)6 (-2)
Skills History -1, Survival +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs

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