Alston Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Alston lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Performer for hire.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Ideals: Persistence. Flaws: Insomniac. Bonds: Job, Adventurer, Family. Occupation: Performer
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 150 gp.
Amûg Hayes, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He has chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Amûg's first love is himself. His second love is also himself. He enjoys reading and quiet.
History: Amûg was raised in a hard working conservative environment. A gifted student he started as a Weaver, but he got bored and became a Beggar. He has drifted from career to career and currently works as a Beggar.
Motivation: He feels the way he acts is they only way to get by in the world; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Impeccable, Logical. Bonds: Job, Enemies. Occupation: Beggar
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp. 1 Bullseye lantern.
Ishte Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who likes to wear ponchos typically of a light green in addition to tight pants. Her black hair is smooth and relatively long. Her face is scarred and worn.
Personality: Prone to second guessing herself, she comes off as nervous. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised in a plains tribe. Through the years after Ishte was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ishte's mother didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants revenge against gnolls; and she's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature, Enemies. Occupation: Laborer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 3000 cp. Amber (80 gp).
Emmeline Marleigh, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her sword ready. Her hair is white and curly. Her eyes are green and beady.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Fighting, Optimist, Pacifist. Flaws: Ugly. Bonds: Rich. Occupation: Glassblower
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 2)
Armor Class 7
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 4 (-3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
Possessions: 390 gp. 1 Masterwork Common Melee.
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