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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Raam Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a long, black cloak. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears a wide-brimmed hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Rich, Family, Religious, Job. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Raam Entropy, Male Tiefling Aristocrat 2
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 8 (-1)12 (+1) 6 (-2)11 (+0)
Skills Animal Handling +0, Arcana +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 350 gp.


Social Check DCs


Ernest Langston, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long golden hair kept up in a rat tail. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His religion dominates his actions; and balancing his hectic life and new barber responsibilities is difficult

Flaws: Insomniac, Mundane. Bonds: Military, Job, Religious. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Ernest Langston, Male Human Fighter 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)7 (-2) 12 (+1)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. Jade (120 gp).


Social Check DCs


Godfrey Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he usually wears his violet robe and has his falchion always slung over his shoulder. He has styled his chestnut hair well, parting it to the left. His fierce brown eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist. Flaws: Mundane, Ugly. Bonds: Nature. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Godfrey Sylvaranth, Male Half-Elf Commoner 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp. Moss agate (8 gp). 3 Tanglefoot bags.


Social Check DCs


Oolah Darlington, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'1", this woman wears just a white suit. She wears a colorful flower in her golden hair. Her eyes, though not visible through her cowl, are amber.

Personality: She likes to make people angry or surprised. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Fletcher, but she got bored and became a Navigator. She then took over the family business and is one of the better Navigator for hire.

Motivation: Further expansion of business; and balancing her hectic life and new navigator responsibilities is difficult

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Oolah Darlington, Female Half-Orc Expert 2
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 10 (+0)8 (-1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 210 gp. Lapis lazuli (5 gp).


Social Check DCs

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