Gerald Chester, Male Human [Permalink]
Personal [hide]
Description: He wears a grey tunic with white highlights, and long blue pants that bunch up around his shoes, and carries bows. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady brown eyes.
Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.
History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 3000 cp. Banded agate (8 gp).
Wymar Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His gray eyes peer out from beneath his wide-brimmed yellow hat.
Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now mingles about in high society.
Motivation: Money/treasure; and retire the richest man in the east
Ideals: Athletic, Gifted, Joker, Entrepeneur. Bonds: Rich, Family. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 800 sp.
Neega Cotton, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her shield and is in decent physical shape. Her black hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Neega was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Cursed with vampirism at a very young age, Neega has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc
Flaws: Antagonistic, Disease. Bonds: Attractive, Poor. Occupation: Bowyer
Voice: Old thin voice
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 8 (-1) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Ielenia Berevan, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has a long chestnut ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Further she is a bit of a stoner and is frequently out of it.
History: Ielenia was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Tailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. Malachite (8 gp). 1 Masterwork Common Ranged Weapon.
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