Tree Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with white skirt. She carries with her a set of falchions on her belt, each one with a amber on the hilt. Her fur is white and curly. She has a tattooed face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.
History: The child of northern immigrants she idolized her mother. Brilliant and gifted she never wanted to apply herself. She then took over the family business and is one of the better Sage for hire.
Motivation: Sabotage a competitor; and balancing her hectic life and new sage responsibilities is difficult
Ideals: Fighting, Persistence, Gifted. Bonds: Job, Immigrant. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 6 (-2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +2
Possessions: 80 gp.
Nissa Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is kept up in a ponytail inside a Stetson hat. Her gray eyes are passionate and lively.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Nissa was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Being a Priest kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's looking for her big break
Ideals: Passionate. Bonds: Poor, Attractive, Adventurer, Criminal record. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 160 gp.
Hugolina Kenley, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in a clean brown cloak covering her clean studded leather. Her chestnut hair is wavy and long. Her fair skin shows little sign of her aristocratic breeding.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Hugolina grew up listening to her father's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is a bit of a kleptomaniac.
Flaws: Selfish. Bonds: Attractive, Criminal record, Adventurer, Immigrant. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 20 gp.
Jheri Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a large green jacket. Her black crest is smooth and relatively long. Her gold eyes peer out from beneath her top green hat.
Personality: She has always had a great fascination with Half-Elven culture. She invites people to come help in her community garden.
History: Jheri hails from a village terrorized by gnolls. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is compelled to act according to her religious beliefs; and many gnolls want her driven away
Ideals: Philantrophist. Flaws: Ugly, Racist, Antagonistic. Bonds: Enemies, Religious. Occupation: Healer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 50 gp.
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