Gildmak Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in a clean white cloak covering his clean studded leather. He wears a wide-brimmed hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: When he was but 7 years old his parents immigrated from the west. Gildmak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: He has passion for adventuring and risk; and to be a roofer again
Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant, Job. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp. 1 Average lock.
Eida Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a white cloak and cross-gartered green stockings. She wears her hair in dreadlocks. Her eyes are likewise hazel.
Personality: She is almost excessively polite to everyone, even when angry. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born blind and as such lacked many opportunities for work. Her first spouse was a Bather, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now owns her own business.
Motivation: She has passion for adventuring and risk; and marry her brother to traveling adventurers
Flaws: Shy, Disease. Bonds: Family, Job, Adventurer. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 3 Antitoxin.
Jabbie Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt. His whole body is exceptionally muscular. He keeps his red hair in a pixie cut. His blue unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Jabbie lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jabbie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Fighting. Flaws: Disease, Shy. Bonds: Immigrant, Family. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 9 (-1) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Celestial, Infernal
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 60 gp.
River In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her left hand. Her white fur is slicked back into a classic pompadour. She has copper eyes and a brown hat with a white feather.
Personality: She has a massive crush on the younger sibling of the Bather who has hired her part-time. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. River was born on a far southern island where she grew up under the tutelage of her father, an expert Bather. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's attracted to the PC.
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: In love, Has a crush, Immigrant. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 20 gp. Amethyst (110 gp).
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