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NPC Generator

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Advanced [show]


Azaki Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to reunite with his absent mother

Ideals: Disciplined, Gifted. Bonds: Rich, Family. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Azaki Koehlanna, Male Elf Expert 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Nature +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Merihim Caution, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear ponchos typically of a light green in addition to tight pants. He has moderate length purple hair. This white eyed southerner is not easily forgotten.

Personality: He acts crazy and hedonistic. Merihim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Flaws: Hedonist, Racist. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Merihim Caution, Male Tiefling Warrior 2
Medium (5'9") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)15 (+2) 11 (+0)6 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 2000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Ogthrak Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His tied-back hair is brown. His eyes are gray and he is always smoking a pipe.

Personality: Ogthrak wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Ogthrak took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Disciplined, Opinionated, Gifted. Bonds: Rich, Religious. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ogthrak Kinsley, Male Half-Orc Ranger 1
Medium (6'10") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)8 (-1) 6 (-2)5 (-3)
Skills Acrobatics +2, Persuasion -1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Golden pearl (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Arnold Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a deerstalker hat to cover his moderate length silver hair. He has several tiny jet earrings on each ear.

Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His mother raised him in a mountain cabin. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: Expand his business; and he has passion for adventuring and risk

Bonds: Rich, Guardian, Nature, Adventurer, Job. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Arnold Wallace, Male Half-Elf Adept 2
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 7 (-2)8 (-1)
Skills Arcana +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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