Ralf Deighton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a blue low-cut shirt, and a Stetson hat upon his head. He carries a battered nunchaku and tarnished whip as well. He keeps his long chestnut hair kept up in a rat tail. His eyes are green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.
History: He was born in the west, but his parents moved at a very young age to the north. His childhood dream was to be a Interpreter, but he was a colossal failure. He has achieved small success as a Barber.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting, Justice, Artistic. Bonds: Immigrant, Job. Occupation: Barber
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 9 (-1) | 7 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 30 pp. Bloodstone (40 gp).
Trym Ainsley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a grey tunic with green highlights, and long blue pants that bunch up around his shoes. His blonde hair is braided into rings. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. He also has developed a complete distrust of the Slave Trader profession.
History: The child of eastern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Valafar Mute, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is typically in his Carter uniform. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Carter and found it very stressful. He is untrained/undisciplined, which makes him dangerous.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he is not mentally stable, and does not behave rationally
Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Job, Attractive. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Chalcedony (80 gp).
Balifra Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her hair in dreadlocks. Her eyes are violet and beady.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Cartwright arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To prove her worth to the world; and she is unsatisfied with her job
Flaws: Ugly, Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 19 (+4) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 gp.
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