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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Diesa Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has dyed her greying brown hair a little too much giving a sharp brown color. She wears crescent spectacles with a black brim.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Diesa was born on a far eastern island where she grew up under the tutelage of her father, an expert Spy. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her brother

Ideals: Justice, Artistic, Gifted. Bonds: Family, Immigrant. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Diesa Bloodkith, Female Dwarf Paladin 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)10 (+0) 11 (+0)5 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3 Antitoxin.


Social Check DCs


Rimmon Power, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. His white hair is thinning but still full. His gold unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Rimmon and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur. Flaws: Disease, Shy, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Rimmon Power, Male Tiefling Barbarian 2
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 6 (-2)11 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is generally shirtless and showing off her tattooed chest. Her orange fur is lengthy. Her eyes are green and catlike.

Personality: Her tongue was cut out and she uses sign language. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her mother out around the business and became quite the natural. She hasn't been sleeping well lately.

Motivation: She wants to get laid; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Job, Has a crush. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Great In the Wind, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)9 (-1) 13 (+1)8 (-1)
Skills History +1, Perception +3
Senses Passive Perception 13
Languages
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a hunchback. His long brown hair is drawn into a two foot long braid. He has a dull look in his amber eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of northern immigrants he idolized his father. Ozyman was born on a far northern plains where he grew up under the tutelage of his father, an expert Architect. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and an old rival family wants him found

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ozyman Stoutman, Male Halfling Warrior 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 gp.


Social Check DCs

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