Alice Peyton, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Alice grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has dedicated herself to building a better kind of golem.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting, Athletic, Justice. Bonds: Rich, Adventurer. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 8 (-1) | 9 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: Just what you see.
Aerdeth Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a large yellow jacket. His tied-back hair is red. His eyes are amber and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born at the edge of vast desert. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now travels the world, in search of power and loot.
Motivation: He loathes his own lifestyle; and to reunite with his old friends
Flaws: Insane, Depressed. Bonds: Adventurer, Nature, Religious. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 10 (+0) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: 10 pp.
Shava Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Sporting a white mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and doesn't want to be a mayor and was forced into it by her family
Ideals: Gifted, Artistic. Bonds: Immigrant, Family, Has a crush. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 7 (-2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Hematite (15 gp). 1 Masterwork Uncommon Weapon.
Mardnab Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with broad hat. Her skin is fair and her fingers are delicate and long. She wears her golden hair up. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Mardnab was born the youngest of three triplets. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She used her abilities to trick people and travel the world for free.
Motivation: She has a crush on the local Slave Trader; and she has comitted a past crime that haunts her to this day
Flaws: Depressed. Bonds: Criminal record, Family, Debt, Has a crush. Occupation: Masseuse
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 90 gp. 1 Breastplate.
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