Vadania Zhanini, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, but even with her fine clothing she looks run-down. She wears her white hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She loves telling others what to do and how they should feel about things. A true patriot, Vadania would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a Jeweler, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Bookbinder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army
Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Military, Poor. Occupation: Bookbinder
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 7 (-2) | 5 (-3) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp.
Raymond Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. His golden hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady hazel eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the south was not economically sound they moved to his current location. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and to be a shoemaker again
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Junk Dealer
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 7 (-2) | 5 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Antitoxin. 2 Smokesticks.
Eida Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing colorful clothing, dressed as a Cartwright. She wears a colorful flower in her blonde hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Marry her brother to traveling adventurers; and she is compelled to act according to her religious beliefs
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious, Family. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 7 (-2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp. 1 Masterwork Light steel shield.
Ivellios Meliamne, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. With a patchy chestnut beard and wild chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.
History: Born in the north his family was never financially stable. He found a children's book about a Elf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bowyer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!