Sarai Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is wearing a long, white cloak. Her blonde hair is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Sarai grew up listening to her mother's many stories. She dropped out of school before completing her studies. She was granted necromantic powers by her dying brother.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Logical, Gifted. Flaws: Ugly, Cynical. Bonds: Adventurer. Occupation: Body Guard
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 190 gp. 1 Masterwork Common Melee.
Oolah Blyth, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a simple white robe with black stripes complete with hood. She keeps her long white hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.
Personality: Always inclined to offer people food she seems plenty friendly. She does not believe in violence as a means to an end. She is a dedicated Cartwright but believes her peers are too gung-ho.
History: She comes from a rich western family. She helped her father out around the business and became quite the natural. She has built up a small fortune and can afford her own way.
Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and she has money and likes to spend it
Ideals: Philantrophist, Pacifist. Bonds: Attractive, Rich, Job. Occupation: Cartwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 7 (-2) | 9 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 100 sp. Azurite (4 gp).
Anne Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a fine chain shirt which she covers with red colored cloaks and clothing. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She wears a wide-brimmed hat to hide her balding. Her eyes are amber and beady.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Anne reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.
Motivation: She wants revenge against drow; and expand her business
Flaws: Ugly. Bonds: Rich, Enemies, Job, Military. Occupation: Bricklayer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 9 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 19 (+4) | 10 (+0) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 sp.
Liftrasa Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a brown suit, tan shirt, and black tie. Her deerstalker hat is riddled with cuts and holes. Her ears are large.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Liftrasa is combative with any and all who dare try her patience in the slightest.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Fortune-teller
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 5000 cp.
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