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NPC Generator

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Advanced [show]


Ekemon Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his white hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: A skeptical and narcissistic man, Ekemon's first love is himself. His second love is also himself. He also is a firm believer in the manly ideal.

History: Ekemon was born the youngest of three triplets. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his absent father

Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Ekemon Intellect, Male Tiefling Rogue 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)9 (-1) 4 (-3)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. Chalcedony (20 gp). 1 Banded mail.


Social Check DCs


Skûn Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His long red hair reaches down to his waist. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Skûn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Skûn reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Ugly, Depressed. Bonds: Military, Immigrant, Religious. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Skûn Langston, Male Half-Orc Barbarian 3
Medium (5'7") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Trym Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered pickaxe and tarnished scythe as well. His hair is long and red with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He has hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a criminal king-pin and mafia family Trym was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trym decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He doesn't get along with people that don't share his tastes; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Impeccable, Gifted. Bonds: Poor, Criminal record. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Trym Tickle, Male Human Expert 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)6 (-2) 6 (-2)11 (+0)
Skills Religion +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Emen Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears a white vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her white boots flare out at the collars. She has wavy white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born into a rich family. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has built up a small fortune and can afford her own way.

Motivation: She wants to meet her childhood hero; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Adventurer, Rich. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Emen Marleigh, Female Half-Orc Aristocrat 1
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)4 (-3) 9 (-1)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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