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NPC Generator

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Advanced [show]


Enna Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is dressed in an above average manner. She keeps her brown hair in a flapper bob. She has several tiny topaz earrings on each ear.

Personality: She snorts whenever she laughs or is feeling confident. Enna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: The child of a Performer, who enjoyed hunting, Enna was taken on many hunting expeditions. She was taken as a slave by a traveling circus and forced to perform She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy.

Flaws: Hedonist. Bonds: Attractive, Rich, Nature, Slave. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Enna Wasanthi, Female Half-Elf Warlock 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 6 (-2)6 (-2)
Skills Acrobatics +1, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 3000 cp. Peridot (50 gp). 6 Acid flasks.


Social Check DCs


Erdan Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man wears a faded coat and loose pants complete with deerstalker hat. His clothes are grease stained in places. He has styled his chestnut hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Erdan took refuge in the ruined castle and found the beat up axe and armor he uses now. He left for the south, certain he would find work there.

Motivation: To be a Armorer again.

Ideals: Gifted. Bonds: Poor, Immigrant, Job, Nature. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Erdan Coleman, Male Half-Elf Cleric 1
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)7 (-2) 7 (-2)8 (-1)
Skills Acrobatics +5, Religion +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs


Raam Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather, and he perpetually has his halberd ready. His long brown hair is drawn into a two foot long braid. His eyes are gold and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Raam's homeland. Raam decided to take the middle way and become a bodyguard. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to protect his home

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Immigrant, Guardian. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Raam Pleasure, Male Tiefling Fighter 2
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Cora Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, she is an attractive figure. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her silver hair is styled in orderly dreadlocks. Her eyes are brown.

Personality: Prone to second guessing herself, she comes off as nervous. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.

History: She served in the navy to pay for her family's outstanding loans. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.

Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk

Ideals: Persistence. Flaws: Shy. Bonds: Adventurer, Attractive, Military. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Cora Nimblefingers, Female Halfling Wizard 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 6 (-2)11 (+0) 10 (+0)8 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp.


Social Check DCs

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