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Advanced [show]


Decarabia Brilliance, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tight fighting clothing, which leaves very little to the imagination. Her long purple hair is drawn into a two foot long braid. Her ears are large.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She plays an instrument quite well.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Decarabia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Decarabia Brilliance, Female Tiefling Commoner 1
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Lewis Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his golden hair. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. Lewis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 6 years old his parents immigrated from the east. Cursed with a spirit at a very young age, Lewis has worked very hard to control his curse. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Disease, Hedonist. Bonds: Attractive, Immigrant. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Lewis Huxley, Male Human Adept 2
Medium (5'9") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. Aquamarine (500 gp). Rhodochrosite (5 gp). 1 Breastplate.


Social Check DCs


Fargrim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a brown wide-brimmed hat and brown clothes. He wears a wide-brimmed hat to cover his moderate length blonde hair. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many dire rats want him driven away; and his religion dominates his actions

Ideals: Logical, Gifted. Flaws: Ugly, Disease. Bonds: Religious, Enemies. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Fargrim Strongheart, Male Dwarf Warlock 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)10 (+0) 5 (-3)9 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp.


Social Check DCs


Maagog Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He is bristling with hidden weapons, mostly morningstars and tridents. He has dyed his greying gold crest a little too much giving a sharp gold color. His red eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Maagog was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Maagog's mother didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: To end his boredom; and a strong sense of loyalty to halfling people

Flaws: Antagonistic, Forgetful, Mundane, Racist. Bonds: Criminal record. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Maagog Akambherylliax, Male Dragonborn Fighter 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 5 (-3)9 (-1) 13 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: Just what you see.


Social Check DCs

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