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NPC Generator

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Advanced [show]


Harbek Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and golden with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Harbek was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Fortune-teller soon after.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Harbek Rubyeye, Male Dwarf Monk 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)17 (+3) 14 (+2)5 (-3)
Skills History +5, Persuasion -1
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Elven, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Deep green spinel (50 gp).


Social Check DCs


Hethress Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she usually wears her black robe and has her sai always slung over her shoulder, and is pretty ugly. Her red crest is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is business-like. She takes instructions and follows them to the letter. She pushes her goals aggressively. She is also a coward if confronted.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Immigrant, Poor. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Hethress Orexijandilin, Female Dragonborn Fighter 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)6 (-2) 11 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 600 sp.


Social Check DCs


Melissa Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many grey ritualistic tattoos. She tends to wear a violet poncho over her likewise colored trousers and shirt. Her head has been shaved. Her hazel unseeing eyes seem to look past you.

Personality: Melissa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Melissa lived on a farm with her father, near the main road leading to a nearby town. She has had some formal painting training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to have a good time and be beloved; and regain custody of her daughter

Ideals: Artistic, Optimist. Flaws: Ugly, Disease. Bonds: Family. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Melissa Adler, Female Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)17 (+3) 15 (+2)5 (-3)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Duvamil Ningel, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. Her brown hair is lengthy. Her eyes are violet and she is always smoking a pipe.

Personality: She is happy with her job as a Barkeep. She turns her eye from what people do, preferring to live and let live. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Duvamil hails from a village terrorized by illithids. She moved out north to avoid the crime she committed. She has worked as a Barkeep like her mother before her.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Philantrophist. Bonds: Job, Enemies, Criminal record. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Duvamil Ningel, Female Gnome Paladin 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)10 (+0) 6 (-2)9 (-1)
Skills Medicine +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. Deep green spinel (150 gp).


Social Check DCs

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