Sun Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has moderate length cinnamon fur. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the south. A few years later when the north was not economically sound they moved to her current location. She has never given up on her music dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Bellfounder
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 7 (-2) | 6 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 4000 cp.
Megren Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Navigator. She wears a small hat to hide her balding. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not trust anyone and sleeps with one eye open.
History: She served in the navy to pay for her family's outstanding loans. When Megren reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To get a good night's sleep; and she wants revenge against orcs
Ideals: Persistence. Flaws: Insomniac. Bonds: Military, Has a crush, Enemies. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 9 (-1) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1500 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Herleva Everleigh, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'2" and wears professional attire. Her right hand appears badly burned and disfigured. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her green unseeing eyes seem to look past you.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Herleva is combative with any and all who dare try her patience in the slightest.
History: Herleva was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A freak accident while working with her Carter father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has decided she is irredeemable; and she desires power and/or immortality
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Edge Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. She is bristling with hidden weapons, mostly longbows and hammers. Her white fur is unkempt and raggedy. Her blue eyes peer out from beneath her top brown hat.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She receives visions of the future at random moments
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Criminal record, Poor. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Brown-green garnet (130 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


