Fulbar TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy red hair. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fulbar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found
Ideals: Fighting, Opinionated. Bonds: Immigrant, Adventurer, Family. Occupation: Courier
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. 1 Banded mail.
Tricking Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. Her brown fur is smooth and relatively long. She has a tattooed face.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is obsessed with a lost civilization.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bookbinder arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tricking took refuge in the ruined castle and found the beat up sword and armor she uses now. In the meantime she has taken over work as a Bookbinder and occasionally as a mercenary.
Motivation: She feels threatened by others; and to be a armorer again
Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Adventurer, Nature, Job. Occupation: Bookbinder
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp. 1 Silk rope.
Dynamic On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on her belt. Her top hat is riddled with cuts and holes. She has gleaming, smiling green eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Quick Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in pastel turtlenecks beneath a tan coat with blue slacks. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a card on it. She has gray fur. Her copper eyes peer out from beneath her feathered pastel hat.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Quick was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She has been a successful dealer in antiques buying low and selling high.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is wracked by social anxiety
Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Job, Debt. Occupation: Blacksmith
Voice: Stutters
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Aquan, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!