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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lidda TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of luck around her neck, and a morningstar on her belt. Her hair, while still mostly chestnut, has prominent grey streaks. Her hazel eyes dart from person to person.

Personality: Overbrimming with self-confidence, Lidda isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in a small village she learned the ways of the warrior from her mother. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Rich, Has a crush. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Lidda TellPenny, Female Halfling Aristocrat 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 6 (-2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Vistra Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears rags and sports a simple walking cane. Her chestnut hair is slicked back into a classic pompadour. Her amber unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north her family was never financially stable. There was a wharf not far from home where she often wandered off to fish. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion

Ideals: Logical. Flaws: Disease, Depressed. Bonds: Poor, Nature, Family. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Vistra Balderk, Female Dwarf Adept 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)7 (-2) 13 (+1)7 (-2)
Skills Intimidation +0, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Smoky quartz (60 gp). 1 Silk rope.


Social Check DCs


Hupe TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a red vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and to pay off his debts

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: In love. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Hupe TellPenny, Male Halfling Cleric 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)12 (+1) 10 (+0)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp.


Social Check DCs


Spear On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is dressed in earthy colors with a brown and grey handkerchief worn on her left side, she is not a threatening figure. She wears her brown fur up. Her eyes are likewise blue.

Personality: Spear speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is skeptical of what others tell her and is slow to trust.

History: She got into the Sage business at a young age. She was an apprentice working in her mother's forge. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety; and further expansion of business

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Job, Immigrant. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Spear On the Water, Female Tabaxi Expert 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)10 (+0) 8 (-1)14 (+2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp. 1 Masterwork Light wooden shield.


Social Check DCs

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