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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Raymond Tatum, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. He wears his chestnut hair up. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Joker, Gifted. Bonds: Immigrant, Adventurer. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Raymond Tatum, Male Human Ranger 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp.


Social Check DCs


Gurdis Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She wears her red hair down. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gurdis was born with her father's beautiful face. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has been a successful dealer in antiques buying low and selling high.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur. Bonds: Attractive, Rich, Criminal record. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Gurdis Goblinbane, Female Dwarf Fighter 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. Amethyst (140 gp). 1 Tanglefoot bags.


Social Check DCs


Thava Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and sports green clothing, slightly heavier than average wear. Her crest is greying and her face has many wrinkles. She wears an eyepatch.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Religious, Job. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Thava Vangdondalor, Female Dragonborn Monk 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 9 (-1)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5

Possessions: 70 gp. Red-brown spinel (130 gp).


Social Check DCs


Jak Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fighting clothing, which leaves very little to the imagination. He has wavy white hair. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Fighting, Impeccable. Bonds: Rich, Military. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Jak Goodbarrel, Male Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. An abacus with copper, silver and gold markers (90 gp).


Social Check DCs

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