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NPC Generator

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Advanced [show]


Ilanis Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze, and she perpetually has her pickaxe ready. Her blonde hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She uses divination through singing.

History: Gifted from a young age, Ilanis studied abroad. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Ilanis Rothenel, Female Elf Aristocrat 2
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)7 (-2) 10 (+0)12 (+1)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 360 gp. Deep green spinel (130 gp). Zircon (70 gp). Hematite (6 gp).


Social Check DCs


Balam Speed, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is renowned for his bright green suits and hats. His purple hair is kept up in a ponytail inside a top hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by brigands. Balam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He has a crush on the local Soapmaker; and he would like to get married and retire

Ideals: Gifted, Artistic. Bonds: Attractive, Military, Enemies, Has a crush. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Balam Speed, Male Tiefling Monk 1
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)11 (+0) 9 (-1)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp. Coral (120 gp).


Social Check DCs


Gorbundus Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting clothing which further accentuates his frame. He has styled his copper crest well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered singing. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle.

Ideals: Logical, Artistic. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Gorbundus Tiammanthyllish, Male Dragonborn Rogue 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 3 (-4)10 (+0) 13 (+1)17 (+3)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Tourmaline (110 gp).


Social Check DCs


Shamash Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His crest is rusty, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Shamash was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shamash decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Logical, Gifted. Bonds: Attractive, Criminal record. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Shamash Jharthraxyn, Male Dragonborn Expert 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)7 (-2) 9 (-1)9 (-1)
Skills Animal Handling +1, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Citrine (50 gp).


Social Check DCs

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