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Advanced [show]


Criella Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green trousers with tan and black striped suspenders. She wears various colorful collared shirts. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a rose on it. She wears a broad hat to cover her moderate length blue hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Around other people she will do her best to conceal her emotions and appear jolly.

History: Criella hails from a village terrorized by giants. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by giants. Criella was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Revenge; and she seems to be bored by most things

Flaws: Mundane, Shy, Fearful. Bonds: Attractive, Enemies. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Criella Poetry, Female Tiefling Warlock 1
Medium (4'7") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)6 (-2) 15 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. 1 Chain shirt.


Social Check DCs


Tree Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her cinnamon fur up. Her eyes are copper and she is always smoking a pipe.

Personality: She is very quiet and rarely speaks above a whisper. She always tries to repair and not replace. It was this mentality that drove her into the Mortician business.

History: She got into the Mortician business at a young age. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She inherited the family business which she has now maintained for 5 years.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new mortician responsibilities is difficult

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Tree Treat, Female Tabaxi Cleric 2
Medium (5'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 5 (-3)12 (+1) 9 (-1)8 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Dagger Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He carries with him a set of swords on his belt, each one with a amethyst on the hilt. His lavender fur is matted, messy, and big. His green eyes peer out from beneath his Stetson brown hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dagger is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He has achieved small success as a Barber.

Motivation: Further expansion of business.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Dagger Running, Male Tabaxi Aristocrat 1
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quarion Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears yellow leather gloves, a yellow jacket, and tight pants. His red hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he's attracted to the pc

Flaws: Insane, Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Quarion Aloro, Male Half-Elf Paladin 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp.


Social Check DCs

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