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NPC Generator

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Advanced [show]


Holg Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear black pants and tee shirts. His white hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a mountains tribe. Like his father and his brother before him, after school he went straight into learning to become a Barrister. He then took over the family business and is one of the better Barrister for hire.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Holg Snape, Male Half-Orc Aristocrat 1
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)8 (-1) 7 (-2)8 (-1)
Skills Acrobatics +1, Performance +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Vani Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of sickles, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. With bright auburn hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is extraordinarily eccentric. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south to a Guard, Vani learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She became a Guard soon after.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Vani Whispermouse, Female Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)7 (-2) 10 (+0)9 (-1)
Skills Investigation +0, Performance +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 220 gp.


Social Check DCs


Tagga Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears tight fitting clothing which further accentuates her frame. Her golden hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born on a small isolated farm. Tagga liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Seeks redemption; and a rival would like her out of the picture

Flaws: Shy, Hedonist. Bonds: Attractive, Nature, In love, Criminal record. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Tagga Marlee, Female Half-Orc Adept 2
Medium (5'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp. Deep green spinel (80 gp). Chalcedony (20 gp).


Social Check DCs


Enidda Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a lot of dark rich colors, with gold accents. She sports a flattop hair cut. Her violet eyes are passionate and lively.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She receives visions of the future at random moments

History: Enidda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Enidda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She then took over the family business and is one of the better Junk Dealer for hire.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Enidda Murnig, Female Gnome Bard 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 150 gp. Deep green spinel (150 gp).


Social Check DCs

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