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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Huru Ryland, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in a clean white cloak covering her clean studded leather. Her skin is fair and her fingers are delicate and long. Her golden hair is kept up in a ponytail inside a deerstalker hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in the west to a Painter, Huru learned a great deal about her mother's area of expertise. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Sabotage a competitor.

Ideals: Persistence, Gifted. Bonds: Attractive, Enemies, Job. Occupation: Painter

Voice: German accent

Attributes [hide]

Huru Ryland, Female Half-Orc Barbarian 1
Medium (5'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)11 (+0) 8 (-1)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 gp.


Social Check DCs


Euphemia Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a fancy white dress. Her chestnut hair is well kept. She is baby faced.

Personality: Abrasive and pushy, she has a hard time making friends. She is a ruthless business woman, a trait she acquired from her father.

History: Euphemia lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now mingles about in high society.

Motivation: To reunite with her absent father.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Euphemia Tosscobble, Female Halfling Adept 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)10 (+0) 4 (-3)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 80 gp.


Social Check DCs


Cloud In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He has a moderate pudge and is not very fit. His fur is orange and very short. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and money/treasure

Ideals: Artistic, Entrepeneur. Bonds: Religious, Family, Rich, Guardian. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Cloud In the Storm, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)8 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Golden pearl (70 gp).


Social Check DCs


Fargrim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He is portly but not overly obese. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Fargrim grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Opinionated, Pacifist. Bonds: Attractive, Adventurer, Poor. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Fargrim Ungart, Male Dwarf Cleric 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)8 (-1) 6 (-2)7 (-2)
Skills Intimidation +0, Investigation +1
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. Tiger eye turquoise (16 gp). 1 Masterwork Common Melee.


Social Check DCs

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