Cecily Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears yellow cloth garments or leather armor. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.
Personality: She can speak with the recently deceased. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents enrolled her in a Adept school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.
Motivation: To get a good night's sleep; and to prove her worth to the world
Ideals: Gifted. Flaws: Impulsive, Disease, Insomniac. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1900 sp.
Margery Alston, Female Human [Permalink]
Personal [hide]
Description: This woman wears skinny pants and wears a brown and black robe with the hood down. She has a penchant for wearing a ring with an oversized jet on her right hand. She wears a colorful flower in her golden hair. She has gray eyes and a brown hat with a black feather.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Margery was left her mother's suit of armor and trained in its use and care. She has achieved small success as a Dyer.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Persistence. Bonds: Rich, Attractive, Job, Military. Occupation: Dyer
Voice: German accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: A miniature golden chest with tiny emeralds lining the top (150 gp). 3 Antitoxin.
Bertram Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy red pantaloons and a black scarf. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.
History: He was born in the south, but his parents moved at a very young age to the west. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Retire the richest man in the south; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Slave. Occupation: Scribe
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Banded mail.
Don Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear violet tank tops with green pants. He has shaved his head bald. He is baby faced.
Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of a Detective, who enjoyed hunting, Don was taken on many hunting expeditions. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical. Flaws: Insane. Bonds: Rich, Nature. Occupation: Slave Trader
Voice: Slurs words
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
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