Creega Milton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is muscular with a powerful set of arms. Her blonde hair is drawn into a tight pony tail with a dagger scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She takes great joy in being the best Fisher in town.
History: She was raised in a forest tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: She wants to meet her childhood hero; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Racist. Bonds: Adventurer, Job, Nature. Occupation: Fisher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Auran, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 350 gp. 3 Smokesticks.
Henk Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He is physically well-built. His chestnut hair is lengthy and is close to two feet long. He has a dull look in his brown eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Actor, Henk learned a great deal about his mother's area of expertise. Henk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Henk decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he's looking for his big break
Ideals: Gifted. Flaws: Depressed. Bonds: Job, Criminal record, Adventurer. Occupation: Actor
Voice: Australian accent
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Masterwork Common Melee.
Srorthen Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears baggy black pantaloons and a red scarf. His crest is rusty and curly. He has gleaming, smiling red eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.
History: Gifted from a young age, Srorthen studied abroad. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Brewer for hire.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father
Ideals: Joker, Professionalism, Gifted. Bonds: Job, Family. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 700 sp.
Gimurt Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'5" northern man, he wears just a grey suit. He has styled his golden hair well, parting it to the left. His green eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Banker job and began his own company from there.
Motivation: To prove his worth to the world; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Impulsive, Disease. Bonds: Religious, Job, Criminal record. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 30 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
