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NPC Generator

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Advanced [show]


Mary Royal, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is cut close to her head. Her ears are large.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Hunter and found it very stressful. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her daughter.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Mary Royal, Female Human Commoner 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. Moss agate (4 gp).


Social Check DCs


Armara Hope, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has styled her red hair well, parting it to the left. She has gleaming, smiling silver eyes.

Personality: Armara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a minor phobia of water and hates getting wet.

History: She was born a particularly ugly child, much to the horror of her parents. Armara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is wracked by social anxiety; and she desires power and/or immortality

Ideals: Extrovert. Flaws: Fearful, Ugly. Bonds: Adventurer. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Armara Hope, Female Tiefling Warlock 2
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 10 (+0)12 (+1) 9 (-1)16 (+3)
Skills Investigation +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 150 pp. 1 Breastplate.


Social Check DCs


Tarak Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the south, but his parents moved at a very young age to the west. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Joker. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Tarak Benson, Male Half-Orc Commoner 1
Medium (6'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)4 (-3) 11 (+0)6 (-2)
Skills Nature -1, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Malachite (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Brottor Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His auburn hair is cut jaggedly and amateurishly. His green unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and sabotage a competitor

Flaws: Disease, Impulsive, Ugly. Bonds: Rich, Job, Religious. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Brottor Aranore, Male Dwarf Warlock 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs

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