Dalaba Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her skin is fair and her fingers are delicate and long. She has no hair. Her amber eyes peer out from beneath her feathered blue hat.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born several months after her mother was called into army service. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Glassblower
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 7 (-2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
Possessions: 20 pp.
Herleva Tenley, Female Human [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has a moderate pudge and is not very fit. She wears a wide-brimmed hat to cover her moderate length auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has always had a great fascination with Elven culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Herleva reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep.
Ideals: Joker. Flaws: Insomniac, Racist. Bonds: Military. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 2)
Armor Class 7
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.
Simon Moreno, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear grey pants and tee shirts. His hair is short and brown. His hazel eyes dart from person to person.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a giants raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Extrovert. Flaws: Cynical. Bonds: Poor, Religious, Enemies. Occupation: Ploughman
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 4 (-3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 300 sp.
Chaedi Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape, marred by sweets. Her hair is red and curly. Her brown eyes peer out from beneath her deerstalker yellow hat.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was taken from her home at a very young age. She used her abilities to travel the world and help people.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Religious, Slave. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
