Bathin Merit, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a green suit, black shirt, and violet tie. His chestnut hair, when down, is lengthy. His eyes are white and he is always smoking a pipe.
Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born into a rich family. His father was a soldier and died while he was still young. Bathin was left his father's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.
Motivation: Money/treasure; and he desires power and/or immortality
Ideals: Philantrophist. Bonds: Immigrant, Adventurer, Rich, Military. Occupation: Navigator
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 30 gp.
Windy Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'0" and is generally well dressed albeit a few years behind the times. His right leg appears badly burned and disfigured. He wears a top hat to cover his moderate length orange fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Windy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He would rather hide behind his crafts than deal with other people.
History: Windy was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Oppah Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female likes to wear ponchos typically of a light blue in addition to tight pants. She is tall, broad shouldered and powerfully built. Her hair is golden and very short. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She got into the Farmer business at a young age. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She tends to her Farmer job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and wants a kiss
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Job, Rich, Has a crush. Occupation: Farmer
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Giant
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. Jasper (70 gp). 1 Masterwork Common Melee.
Oren TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull red sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He is bristling with hidden weapons, mostly flails and hammers. His head has been shaved. He has a tattooed face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 10 (+0) | 5 (-3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Ignan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp. 2 Alchemist’s fire.
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