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NPC Generator

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Advanced [show]


Hork Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by brigands. Hork was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Passionate. Flaws: Insomniac. Bonds: Enemies, Immigrant. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Hork Gracey, Male Half-Orc Fighter 1
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)10 (+0) 6 (-2)11 (+0)
Skills Intimidation +2, Stealth +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 90 gp. Freshwater pearl (5 gp). 1 Chain shirt.


Social Check DCs


Beiro Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. His white hair is smooth and relatively long. He has amber eyes and a violet hat with a brown feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a forest tribe. His mother was a mechanic, and taught him how to fix just about anything. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Beiro Heiser, Male Half-Elf Fighter 3
Medium (5'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Fiery yellow corundum (400 gp). Onyx (60 gp).


Social Check DCs


Taklinn Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems, and is pretty ugly. His golden hair is braided into rings. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Taklinn lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Insane. Bonds: Rich, Has a crush, Adventurer, Family. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Taklinn Daerdahk, Male Dwarf Barbarian 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 7
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 12 (+1)13 (+1) 10 (+0)5 (-3)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2

Possessions: 160 gp. 1 Bullseye lantern.


Social Check DCs


Nordak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Bellfounder, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Poor, Family. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Nordak Daerdahk, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs

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