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NPC Generator

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Advanced [show]


Thradal Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a brown suit. He is physically well-built. His long blonde hair reaches down to his waist. His thin eyebrows rest above his beady violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: Thradal hails from a village terrorized by dire rats. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: Someone believes him a fraud.

Ideals: Joker, Gifted. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Thradal Trueanvil, Male Dwarf Rogue 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)15 (+2) 11 (+0)6 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 4 Holy water.


Social Check DCs


Dean Adley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His red hair is slicked back into a classic pompadour. His green eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He plays an instrument quite well.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Rich, Job. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Dean Adley, Male Human Druid 2
Medium (5'7") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 7 (-2)6 (-2)
Skills Intimidation +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 310 gp. Silver pearl (160 gp). Rhodochrosite (12 gp).


Social Check DCs


Gomory Quest, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing the road beaten gear of a warrior. She has no hair. Her ears are large.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Gomory grew up listening to her father's many stories. Through the years after Gomory was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Gomory's father didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Gomory Quest, Female Tiefling Wizard 2
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 7
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 360 gp. Citrine (80 gp). Pink pearl (120 gp).


Social Check DCs


Raam Soft, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. His purple hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Raam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Raam was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Attractive, Military. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Raam Soft, Male Tiefling Barbarian 2
Medium (6'8") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)7 (-2) 14 (+2)10 (+0)
Skills Acrobatics +1, Athletics +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1300 sp.


Social Check DCs

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