Myria Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears white painted combat armor at almost all times. Her red hair is wavy and long. She tend to wears goggles to shield her eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Myria was born on a far southern forest where she grew up under the tutelage of her father, an expert Fisher. She has built up a small fortune and can afford her own way.
Motivation: Wants to have a good time and be beloved; and she is greedy
Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp.
Alexandre Dudley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his chestnut hair in a flapper bob. He has hazel eyes and a brown hat with a tan feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Mayor.
Motivation: His spouse's relatives view him with great suspicion; and to be a soapmaker again
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Slave, Family. Occupation: Mayor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Akta Beauty, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case, and a wedding ring on her left hand. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears large thick round spectacles.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not believe in violence as a means to an end. She is a dedicated Ploughman but believes her peers are too gung-ho.
History: The child of a Fortune-teller, who enjoyed hunting, Akta was taken on many hunting expeditions. She struck it rich when she found rare goods in large quantities. Some 5 years later her spouse died after the birth of her son. Heartbroken, Akta never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Money/treasure; and she is greedy
Ideals: Pacifist. Flaws: Ugly. Bonds: In love, Nature, Rich. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 19 (+4) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal, Undercommon, Goblin, Halfling
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
Possessions: Just what you see.
Leaf Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His fur is gray and curly. His yellow eyes are passionate and lively.
Personality: Leaf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.
Motivation: A deep hatred of dire rats; and many dire rats want him driven away
Ideals: Extrovert. Flaws: Hedonist, Insane. Bonds: Nature, Enemies. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 310 gp.
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