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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nykkan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, tan shirt, and grey tie. He is portly but not overly obese. His scarlet crest is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Bonds: Attractive, Job, Nature, Adventurer. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nykkan Delmirev, Male Dragonborn Ranger 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)11 (+0) 12 (+1)5 (-3)
Skills Athletics +4, Intimidation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 cp. Lapis lazuli (13 gp).


Social Check DCs


Vondal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. He keeps his long auburn hair kept up in a rat tail. His face is scarred and worn.

Personality: Eccentric and domineering, Vondal will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Slave, Rich. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Vondal Battlehammer, Male Dwarf Rogue 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Manfred Thorpe, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears brown trousers with black and grey striped suspenders. He wears various colorful collared shirts. His blonde hair is long and unkept. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Military, Rich. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Manfred Thorpe, Male Human Adept 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 140 gp.


Social Check DCs


Joser Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a red and white handkerchief worn on his right side. He wears a colorful flower in his golden hair. His green eyes peer out from beneath his small red hat.

Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Joser was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered music. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants revenge against drow; and to clean up the streets

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, In love, Guardian, Enemies. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Joser Tosscobble, Male Halfling Aristocrat 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs

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