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NPC Generator

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Advanced [show]


Emeny Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a large violet jacket. Sporting a red mohawk this woman's hair draws a lot of attention. She has gleaming, smiling brown eyes.

Personality: Emeny is depressed about a lot of things. She tends to be a nihilist. She also hits on women, regardless of circumstances.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Emeny took refuge in the old dungeon and found the beat up longbow and armor she uses now. She was granted arcane powers by her dying sister.

Motivation: To settle down with her crush; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Depressed. Bonds: Has a crush, Nature, Criminal record. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Emeny Netyoive, Female Half-Elf Commoner 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 12 (+1)16 (+3) 8 (-1)16 (+3)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnoll, Draconic
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 40 pp. Amethyst (70 gp).


Social Check DCs


Orianna Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. She carries a battered ceremonial dagger and tarnished whip as well. Her small hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: She was born a particularly ugly child, much to the horror of her parents. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Elven compassion.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Racist. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Orianna Idea, Female Tiefling Wizard 2
Medium (5'10") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs


Ermina Harley, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears just a brown suit. Her hair is blonde and curly. Her half smiles and gray eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She served in the navy to pay for her family's outstanding loans. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Flaws: Addict. Bonds: Attractive, Criminal record, Military. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Ermina Harley, Female Human Wizard 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Gerard Langdon, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He is muscular with a powerful set of arms. His red hair is matted, messy, and big. His thin eyebrows rest above his beady green eyes.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Since then, he has sought to make the best of life.

Motivation: A deep hatred of gnolls; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Langdon, Male Human Fighter 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)10 (+0) 12 (+1)8 (-1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 5000 cp.


Social Check DCs

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