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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pelt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is renowned for his bright pastel suits and hats. He has wavy white fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and to find somewhere to settle down

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Pelt On the Water, Male Tabaxi Commoner 1
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp.


Social Check DCs


Darrow Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his greatsword ready. With bright brown hair and a scraggly beard. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Rich. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Darrow Glenfellow, Male Halfling Monk 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)6 (-2) 10 (+0)6 (-2)
Skills Arcana +0, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Buvvie Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'2" and wears just a blue suit. Her right hand appears badly burned and disfigured. Her black hair is wavy and long. Her eyes are a pleasant blue.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invites people to come help in her community garden.

History: She comes from a rich southern family. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Debt. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Buvvie Folkor, Female Gnome Cleric 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Anselm Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Anselm will drive conversation. He takes great joy in being the best Shoemaker in town.

History: He was born to loving parents in a slum to the south. He helped his father out around the business and became quite the natural. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He has decided he is irredeemable; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job, Poor, Criminal record. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Ethanasath, Male Half-Elf Paladin 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)8 (-1) 9 (-1)13 (+1)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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