Arha Bristol, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her golden hair is cut short. Her face is covered beneath a completely black helmet.
Personality: She never swears and excessively uses polite adverbs when speaking. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. Since then, she has sought to make the best of life.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Adventurer
Voice: Raspy
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 240 gp.
Ermina Blyth, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey costume with the symbols of strength on her torso. With bright auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a pair of adventurers, Ermina grew up listening to her father's many stories. Ermina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ermina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her old friends
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Servant
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 10 (+0) | 13 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 140 gp.
Sethrekar Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. He has a moderate pudge and is not very fit. He wears his red crest up. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and doesn't want to be a locksmith and was forced into it by his family
Ideals: Philantrophist. Bonds: Adventurer, Rich, Criminal record, Family. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Aerdeth Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears a tan vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long black beard, and similarly colored long hair. His eyes are hazel.
Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Aerdeth was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Knight. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge; and he would like to get married and retire
Flaws: Ugly. Bonds: Job, Has a crush, Nature, Enemies. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp.
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