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NPC Generator

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Advanced [show]


Hamil Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his auburn hair up. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety.

Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Fearful. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Hamil Fastfoot, Male Halfling Paladin 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Hork Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a large white jacket. He has done his best to style his golden hair to look like a famous performer. His violet eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.

History: The child of a Healer, who enjoyed hunting, Hork was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hork took refuge in the ruined castle and found the beat up kukri and armor he uses now. He now mingles about in high society.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Joker, Gifted. Bonds: Nature, Rich, Adventurer. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Hork Ramsey, Male Half-Orc Fighter 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 10 (+0)7 (-2)
Skills Persuasion +0, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Vicky Pinkerton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She wears a deerstalker hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in a small desert village. Over the years she perfected her riding and shooting skills. She now owns her own business.

Motivation: She feels threatened by others; and further expansion of business

Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Vicky Pinkerton, Female Human Commoner 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)11 (+0) 6 (-2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Harvest Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His brown fur is knotted and matted. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. The war was a terrible time for him, and Harvest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Harvest was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Harvest's father didn't care for him much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harvest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Flaws: Depressed, Antagonistic. Bonds: Attractive, Military. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Harvest Of Clay, Male Tabaxi Warlock 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 sp.


Social Check DCs

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