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NPC Generator

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Advanced [show]


Millicent Langston, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'8". She wears many layers of old clothing at all times. She has no hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She works hard and plays hard.

History: Millicent was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Millicent was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Millicent decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Poor, Criminal record, Adventurer. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Millicent Langston, Female Human Expert 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 11 (+0)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Eberk Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this southern man prefers to wear flannel. His silver hair is smooth and relatively long. His eyes are blue and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Mercenary in town.

History: A powerful wizard made him what he is. He was an apprentice working in his father's forge. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Expand his business; and to be a mayor again

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Job, Mentor. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Eberk Dankil, Male Dwarf Paladin 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 5 (-3)9 (-1)
Skills Medicine -1, Perception -1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs


Fenriz Light, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with black colored cloaks and clothing. He has styled his brown hair well, parting it to the left. His eyes are gold and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Fenriz was born in the south. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Fenriz's homeland. Fenriz decided to take the middle way and become a bodyguard. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Persistence, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Fenriz Light, Male Tiefling Rogue 1
Medium (5'9") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)7 (-2) 11 (+0)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 150 gp. Black pearl (300 gp).


Social Check DCs


Hatae Lathalas, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is wearing a long, blue, dusty cloak, marred by teas. She has slicked back black hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Hatae lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Butcher and was forced into it by her family.

Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor, Family, Slave. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Hatae Lathalas, Female Elf Rogue 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 40 pp.


Social Check DCs

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