Anakis Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She wears a green costume with the symbols of death on her torso. Her long black hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born the only child of a wealthy merchant. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Logical, Entrepeneur. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Fortune-teller
Voice: Irish accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Two Llamas Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a brown shirt with thin white vertical stripes and grey pants. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her eyes are likewise copper. Her teeth are white and perfect.
Personality: She is extraordinarily eccentric. She misses her home and complains about the freezing weather, even in summer.
History: Two Llamas was raised in a hard working conservative environment. Two Llamas was born on a far southern plains where she grew up under the tutelage of her father, an expert Ruler. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Flaws: Insane. Bonds: Attractive, Immigrant, Job. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
Possessions: 200 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Numba Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Assassin, and she perpetually has her lance ready. Her long silver hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in a small village she learned the ways of the warrior from her father. She was taken as a slave by a traveling circus and forced to perform She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of giants; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Greedy. Bonds: Slave, Enemies. Occupation: Assassin
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 5 (-3) | 7 (-2) | 3 (-4) | 10 (+0) |
Senses Passive Perception 6
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp. Tourmaline (160 gp).
Horhog Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears light armors faded through time and improper care. With bright red hair and a scraggly beard. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Horhog hails from a village terrorized by orcs. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by orcs. Horhog was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and someone believes him a fraud
Ideals: Opinionated. Flaws: Disease. Bonds: Enemies, In love. Occupation: Miller
Voice: Raspy
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 3 (-4) | 6 (-2) |
Senses Passive Perception 6
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 500 sp.
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