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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Prâk Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His golden hair is still thick. This gray eyed southerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: Born in the south to a Spy, Prâk learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has worked as a Spy like his father before him.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Prâk Nash, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 10 (+0)8 (-1) 11 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Ernest Carlyle, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut short. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels threatened by others

Ideals: Fighting, Impeccable. Flaws: Ugly, Fearful, Antagonistic. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Ernest Carlyle, Male Human Fighter 2
Medium (5'10") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Athletics +0, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +1

Possessions: 180 gp. 1 Darkwood Buckler.


Social Check DCs


Olunt Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy brown suit. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.

History: Gifted from a young age, Olunt studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Attractive, Military, Family. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Olunt Bigtoe, Male Dwarf Bard 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)8 (-1) 8 (-1)5 (-3)
Skills Nature +1, Performance -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Dagger Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman dresses well, wearing brown shirts, loose pants, and blazers most of the time. She is muscular with a powerful set of arms. She has dyed her greying red fur a little too much giving a sharp red color. This blue eyed southerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. She also has developed a complete distrust of the Roofer profession.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother was a mechanic, and taught her how to fix just about anything. She has worked as a Seamstress like her mother before her.

Motivation: Balancing her hectic life and new Seamstress responsibilities is difficult; and she's repulsed by the pc

Ideals: Persistence. Flaws: Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Dagger Of Spirit, Female Tabaxi Aristocrat 2
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)6 (-2) 9 (-1)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp.


Social Check DCs

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