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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Griselda Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a fine chain shirt which she covers with violet colored cloaks and clothing. Her blonde hair is thinning but still full. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: The child of northern immigrants she idolized her father. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Regain custody of her daughter; and to reunite with her old friends

Ideals: Athletic, Gifted. Bonds: Adventurer, Immigrant, Family. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Griselda Wasanthi, Female Half-Elf Commoner 2
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 270 gp. Violet garnet (400 gp). Aquamarine (400 gp).


Social Check DCs


Syllin Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a long, tan, dusty cloak. She has shaved her head bald. She has several tiny topaz earrings on each ear.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. She moved from fad to fad and when she turned 15 she discovered poetry. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Opinionated, Philantrophist, Artistic, Entrepeneur. Flaws: Greedy. Bonds: Rich. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Syllin Sylvaranth, Female Elf Monk 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)6 (-2) 11 (+0)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Azurite (15 gp). 3 Alchemist’s fire.


Social Check DCs


Emerald Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown shirt with thin tan vertical stripes and grey pants. His cinnamon fur is lengthy. His eyes are likewise copper.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them

History: Emerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Flaws: Ugly, Shy, Insane. Bonds: Poor, Nature. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Emerald Of Claws, Male Tabaxi Fighter 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)8 (-1) 6 (-2)15 (+2)
Skills Insight +0, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Great Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man dresses like a well dressed Marshal does. He has moderate length lavender fur. His hazel eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant, Religious. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Great Of Storm, Male Tabaxi Expert 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 5 (-3)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 110 pp.


Social Check DCs

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